Welcome to myDungeon of Detestation

DrLabman's Dungeon of Detestation

Well i didn't get as far with the mod as i would have liked but i know everyone likes to try something new (even if its less than alpha quality). So here is the current work in progress that is the mod i'm working on.

Please note that it has only been tested on Vr2 and Darkplaces (which had some issues which i haven't had time to fix). As usual real life got in the way of good modding progress.

Download <-- Mod and source code here.
All you need to know: Impulse 100 or Impulse 101 selects a class

The basic idea is of a coop mod which requires tactics and is a challange. There are two classes but there are still some weapon changes to go and the medic cant do any healing yet. Most of the monsters are yet to be tweaked, and the ogres are too strong. Feel free to send me back some feed back on where you think the mod should go, my email address is on my QMB site.


screenshot of mod i'm extending (screenshot taken in darkplaces)

Whats been happening
I havn't been working on QMB (lack of time thanks to RL) however i have been helping Entar with Vr2 check out his booth for when the latest version will be released. Vr2 is based on QMB 1.18. The next version has alot of new stuff since hes been slack at making releases (Entar says that he was saving it all for qexpo but i know the truth).

QMB 1.19 notes
I am quite happy with where i made it to with QMB, if you havn't tried it I would recommend checking it out. So i found out where they moved the old qexpo site so check out what might have been the last QMB release (maybe).